There are four reasons why a propeller aircraft will exhibit a left-turning tendency: torque, spiraling slipstream, P-factor, and gyroscopic precession.
Torque is due to Newton's third law of motion. As the engine spins the propeller, the propeller spins the airplane in the opposite reaction. Since most propellers spin clockwise as viewed from the cockpit, this results in a tendency to roll (and therefore turn) to the left. For jet engines, the rotation of the blades is cancelled by the stator blades redirecting the airflow the other way.
The spiraling slipstream is caused by the fact that the propeller is rotating, causing the air moving through it to also rotate. This spiral flows around the plane, eventually hitting the rudder. Because, again, the engine is rotating clockwise, it will tend to push the rudder to the right, forcing the nose left. Jets don't suffer from this, because, again, the internal stators make sure the exhaust gasses are (mostly) linear.
The P-factor is caused by the fact that the airplane isn't perfectly level. It will usually have a slight nose-up angle. This means that the descending blade has a higher angle of attack, and thus produces more "lift" (a.k.a. "thrust") than the rising blade. Since most engines rotate clockwise as seen from the cockpit, this means that the blade on the right will be the one producing more thrust. Jet engines don't have this because the airflow in the engine is redirected to be parallel to the engine centerline, regardless of the plane's actual angle of attack.
Gyroscopic precession is kind of complicated, so I can't really explain why this happens without a digression into a bunch of complicated physics. Just know that, if you push on the edge of a rotating disk, it will create a force 90 degrees ahead of the point you're pushing on. For a tail-dragger aircraft, lifting the tail is the same as pushing on the top of the propeller disk, thus, precession creates a left-turning force. But then, when either kind of airplane pulls up to take off, this actually causes a right-turning force. Jet engines are no different from propellers in this regard, and will produce these forces in exactly the same way. It's just that the gyroscopic precession in a typical airplane is much, much smaller than the other forces, so the creators of X-plane probably didn't think it was worth programming such a tiny force into the game.