So, that's a professional hexapod- a. k. a. Stewart platform-based flight simulator (image source: Wikipedia - "Stewart platform"). By moving the simulated cockpit, it simulates the movements of a plane during its maneuvers.
But the range of maneuvers it can realistically simulate is certainly limited - it can certainly simulate a straight flight, but I doubt it can give its occupants the realistic impression of a full barrel roll.
Given an existing, recent (i. e., modern and advanced) siulator for commercial aviation:
What are the actual limits on maneuvers and their parameters (i. e. turn and turn radius, banking and bank angle)?
Bonus question: How does this compare to the flight situations encountered in a typical flight?